How it worksUse casesIn motionWhy KINETOPricing
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Live render: football kick

Any wall. Any projector. Full contact.

Sensor + mini PC kit

KINETO turns the projector you already own into a 200 to 300 inch interactive wall. Touch it with a finger. Swipe it with a hand. Or kick a real ball at it, hard. The wall does not mind.

300"Max projection
<20 msBall tracking
0Pens required
From box to wall

Three steps.
Zero drama.

No new screen, no proprietary projector, no installer visit. If your projector can throw an image at a wall, KINETO can make that wall fight back.

Mount and plug in

Point your projector at any flat wall or floor. Clip the KINETO sensor next to it and connect the mini PC. Old office projectors welcome.

Auto-calibrate

KINETO maps the projection surface by itself in seconds. Warped wall, weird angle, gym floor: it corrects for all of it. No grid-clicking ritual.

Open the library and play

Pick from dozens of games, lessons and drills. Fingers act as a mouse, hands as gestures, and thrown or kicked balls register as full impacts.

Live render: the product
The product

Your projector + the KINETO sensor

Any projector throws the image; the KINETO sensor turns it into an interactive wall. The small box next to the light beam is all the hardware you add.

Active minds, active bodies

A scene for every moment.

From the sun-lit living room to the classroom, from the pastel playroom to the data-rich training court. The same wall transforms with whoever touches it.

Rendered on real hardware

Kineto,
in motion.

Six neon renders of the tracking engine at work. Every clip shows a real input type KINETO reads: kicks, pitches, spikes, throws, and multi-finger touch.

Live render: baseball pitch
RENDER 02 / 06

Fastballs, tracked at full speed

The sensor reads a pitched ball in under 20 milliseconds and scores exactly where it strikes the projected zone.

Live render: spike
RENDER 03 / 06

Hand impacts count too

Spikes, slaps and blocks register with position and force. Volleyball drills and reaction walls run on the same engine as touch.

Live render: overhand throw
RENDER 04 / 06

Any ball, any arc

Footballs, handballs, foam balls for the little ones. KINETO tracks the flight and the hit point; the game decides what happens next.

Live render: multi-touch
RENDER 05 / 06

Ten fingers, ten cursors

Simultaneous touch points each get their own ripple. Whole teams answer at once, with no fighting over a single pen.

Straight math

WhyKINETO.

Giant interactive screens have existed for years. None of them let you kick a ball at them, hard. Here is how the KINETO wall stacks up against the rest of the market.

Solution Price Size Inputs Takes ball impacts?
98 inch interactive touch panel Approximate price per unit $5,000 98", fixed size Finger only No
Interactive video wall Professional installation required $10,000 - $20,000+ Modular; price grows with every meter Touch and gestures, no impact No
Turnkey wall (EyeClick style) Projector included, closed system $5,000 - $6,000 Closed bundle, limited size Hands and light balls No
Projector with built-in touch Touch degrades as the image grows $1,500 - $4,000 Caps near 100" Finger only No
KINETO + your projector Works with any projector, even an old one from $1,790 200 to 300", your call Finger, hand and real ball Yes
Live render: ball impact
The difference

Real ball impact

The column nobody else can mark with a Yes: KINETO registers a full-force ball strike with position and power, while the rest of the market barely tolerates a finger.

True scale

How big is 300 inches?

1.70 m
100" equals 3 55 inch TVs
100" typical panel 300" KINETO

Drag the control (or use your arrow keys) to scale the projected wall.

Approximate market prices in USD for comparison. KINETO pricing is one-time hardware; you bring the projector.

Straight numbers

Buy the box.
Subscribe to the fun.

Hardware is yours forever, one payment. The library that keeps growing is the subscription. Your projector? The one you already own.

Hardware

Pay once, own it

Sensor + mini PC. Bring your own projector, even one with ten years on it.

Software

Monthly library

The games, lessons and drills. New releases land automatically, every month.

How the bill works

1x
Hardware is paid once

The sensor + mini PC kit is bought once and it is yours. No equipment rental, no lock-in.

Software is monthly

The subscription feeds the wall: new games, lessons and drills every month. Cancel anytime.

Projector sold separately: KINETO works with the one you already own. Hardware ships worldwide; software is billed monthly, cancel anytime.

Common doubts

Straightanswers.

What everyone asks before ordering their kit.

Ready when your wall is

Stop pointing.
Start throwing.

Order a kit, point your projector at the nearest wall, and be playing before the pizza arrives. 30-day return window if the wall wins.